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Active codes, retest codes, expired codes, rewards, and redeem steps for Soccer Zero.
Use active codes first, then try retest codes if you have not redeemed them. Old codes stay visible so failures are easier to understand.
Checked May 10, 2026. Use confirmed codes first, then retest source-conflict codes only if you have not redeemed them yet.
Use the troubleshooting page if a code says invalid, already redeemed, does nothing, or appears to require the Current group.
0 codes tracked in this bucket.
| Code | Reward | Status | Confidence | Last checked | Note |
|---|---|---|---|---|---|
| No codes tracked in this bucket right now. | |||||
8 codes tracked in this bucket.
| Code | Reward | Status | Confidence | Last checked | Note |
|---|---|---|---|---|---|
|
DAY6
|
10,000 Cash | Needs retest | Source conflict | May 10, 2026 | Multiple large lists promote DAY6 as current, but the community-maintained list currently places it in inactive. Try after LAZY, but treat the result as uncertain without an in-game test. |
|
LAZY
|
3 Lucky Style Spins, 3 Lucky Flow Spins | Needs retest | Unconfirmed | May 10, 2026 | Listed by one large public list and the community wiki, but not confirmed by multiple major tracked publisher lists. Try after DAY6, and treat results as uncertain without an in-game test. |
|
DAY5
|
2 Lucky Flow Spins, 10,000 Money | Needs retest | Source conflict | May 10, 2026 | Public lists disagree on whether DAY5 still works. Try only after the newest-day code candidates. |
|
DAY4
|
2 Lucky Style Spins, 2 Lucky Flow Spins, 5,000 Cash | Needs retest | Source conflict | May 10, 2026 | Several tracked sources still list DAY4 as working while other large lists moved it to expired. Try only after the newest-day code candidates. |
|
DAY3
|
3 Lucky Style Spins, 3 Lucky Flow Spins, 5,000 Cash | Needs retest | Source conflict | May 10, 2026 | Public sources disagree on whether DAY3 still works, so it remains visible without being promoted as confirmed. |
|
flowspins
|
3 Lucky Flow Spins | Needs retest | Source conflict | May 10, 2026 | Some updated lists still show flowspins working while other large lists show it expired. Try only after the newest-day code candidates. |
|
RELEASE
|
Launch rewards | Needs retest | Source conflict | May 10, 2026 | Most large lists mark RELEASE as expired, but at least one updated list still shows it as active. Keep visible as a legacy code but do not treat it as confirmed. |
|
WPATCH
|
Patch rewards | Needs retest | Source conflict | May 10, 2026 | Public lists disagree on WPATCH status. Keep visible as a try-at-your-own-risk code until an in-game retest confirms. |
0 codes tracked in this bucket.
| Code | Reward | Status | Confidence | Last checked | Note |
|---|---|---|---|---|---|
| No codes tracked in this bucket right now. | |||||
Check these in order before assuming a code is fake.
Use the Copy button on this page. Extra spaces, lowercase changes, and missing numbers can fail silently.
Some public sources report that codes may require joining the Current Roblox group before redeeming.
If a code just dropped, leave and rejoin so your server has the newest update state.
Confirmed codes are the safest. Source-conflict codes may already be gone. Likely expired codes are kept for reference.
If you redeemed the same code before, it normally cannot be claimed again on the same Roblox account.
If a confirmed code fails after these checks, it should move to retest until fresh sources or in-game testing confirms it.
GamesRadar notes that codes may require joining the developer Current Roblox group. PCGamesN also notes that a server refresh can help when a new code has not reached every server yet.
Start with Confirmed codes, then Source conflict codes, then ignore Likely expired unless you are checking old search results.
The status panel is intentionally conservative so players can see when public lists disagree.
Follow when codes were added, moved to retest, or treated as expired.
GamesRadar and Beebom promote DAY6, but the community wiki marks it inactive and other lists still disagree on older day codes. Keep DAY6 visible without calling it confirmed active.
May 9 cross-checks show major tracked sources disagree on which day code is currently active, so DAY6 is shown as a first-try candidate without being marked confirmed.
Several tracked sources still list DAY4 as working while Beebom lists it expired, so it is shown as 'Needs retest' rather than fully expired.
Beebom and MrGuider both list DAY6 as the fresh current code for 10,000 Cash.
Some updated lists still show DAY5 active while Beebom and MrGuider now list it as expired.
Multiple fresh sources now list DAY4 as expired, so it is no longer promoted as the first code to try.
DAY4 is the strongest current pick because multiple fresh public lists report it working with spin and cash rewards.
Public sources disagree on whether DAY3 still works, so it stays visible without being promoted as confirmed.
One public list reports flowspins active while another lists it as expired. Try it only after confirmed codes.
RELEASE remains in the expired table so players can quickly understand why early launch code searches fail.
This page combines official entry points with public code trackers. In-game testing should override public lists when available.
Roblox game page
Official game description and controls. Checked May 10; no code was listed in the description.
GamesRadar
May 10 cross-check: lists DAY6 as redeemable and places DAY5/DAY4/DAY3/FLOWSPINS/WPATCH/RELEASE in expired.
PCGamesN
May 10 cross-check: page updated May 9 and lists WPATCH/DAY4/flowspins/DAY3 as working, with RELEASE shown as expired.
GAMES.GG
May 9 cross-check: lists DAY4 as the only active code (page shows May 6 update date).
Try Hard Guides
May 10 cross-check: page updated May 7 and lists DAY6/DAY5/DAY4 as working, with WPATCH/RELEASE in expired.
Beebom
May 10 cross-check: page updated May 7 and lists DAY6 as working, placing DAY5/DAY4/flowspins/DAY3/WPATCH/RELEASE in expired.
Destructoid
May 10 cross-check: lists DAY6, DAY5, and DAY4 as active (page shows May 8 update date).
MrGuider
May 9 check: page did not show a clearly updated Soccer Zero codes list, so it was not used for status decisions.
Soccer Zero Wiki (Fandom)
May 10 cross-check: community-maintained list last updated May 9 showing Lazy as active and DAY6/DAY5/DAY4/DAY3/flowspins/Release/WPATCH as inactive; used only as medium-trust context.
Pro Game Guides
Flow ranking reference.
All Things How
Style ranking reference.